Step One: Come up with an idea.
Step Two: Write down the idea and elaborate.
Step Three: Make it.
What normally happens is that I get extremely bored, stumped, or lost during the making of the game and decide to drop it.
This has happened five or six times and most recently during the making of a space tower-defense game.
Though I have recently decided to continue it in a side scrolling space exploration game. On top of that we're still working with Facade. So we'll wait and see what happens.
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